Wednesday, April 15, 2009

Example of Contemporary New Media Art #9

Example of Contemporary New Media Art #9


My ninth example of contemporary new media art is an installation and is called, “Liquid Space 6.0”. Daan Roosegaarde is the artist that created it and he has a fascination when it comes to using technology in his art. Liquid Space 6.0 is a form of interactive art that links four spheres by means of bundled flexible tubes that mysteriously light up. When people enter Liquid Space 6.0 they notice that it follows their movements, the tubes light up, and the movements of the visitor and the space fuse. The date of this installation was March 7, 2009 and its location is at Eendrachtsstraat 10

A link to “Liquid Space 6.0” by Daan Roosegaarde is located below:

http://www.v2.nl/

Monday, April 13, 2009

Example of Contemporary New Media Art #8

Example of Contemporary New Media Art #8


My eighth example of contemporary new media art is titled, “Follow Through” and was co-commissioned by the Whitney Museum of American Art in New York and Antenna Audio. It was exhibited as a mobile, audio-visual artwork and is accessible to museum spectators using portable media players. This project was created by both Jennifer Crowe and Scott Paterson and was initiated December 1, 2005 through January 29, 2006. This exhibition was inspired by the artist’s observations that the museum spectators would regularly display passive and lack luster body language observing the art on display. The artists are trying for the museum goers to have a more active role with this exhibition. The process involves the action of contemplating or interpreting the artwork by the museum spectators.

A link to “Follow Through” by Jennifer Crowe and Scott Paterson is located below:

http://artport.whitney.org/exhibitions/index.shtml



Wednesday, April 8, 2009

Example of Contemporary New Media Art #7

Example of Contemporary New Media Art #7


My seventh example of contemporary new media art is titled, “Watercouleur Park” and was created by a French group of artists known as Qubo Gas. Their individual names are Laura Henno, Jean-François Ablézot and Morgan Dimnet. They have been working together as a group since 2000. “Watercouleur Park” is an interactive graphic work made of layers of random drawings. The vegetation contained in each of the landscapes is also a random element. There are fourteen landscapes in total and drawn from a database of drawings. The project allows users to explore a virtual archive of collage work. They have the ability to modify, rotate and change their point of view. This work was launched in London from March 3 through May 12, 2007.

A link to the “Watercouleur Park” by Qubo Gas is located below:

http://www.tate.org.uk/intermediaart/qubo_gas.shtm

Monday, April 6, 2009

Example of Contemporary New Media Art #6

Example of Contemporary New Media Art #6


My sixth example of contemporary new media art is titled, “1st Light” and was created by Paul Chan. Mr. Chan was born in Hong Kong in 1973 and now lives in New York. Paul Chan is a major player in the world of American art and also gets quite involved in political activism. The article doesn’t list the location of the exhibition but it does list the date of the project as 2005. “1st Light” is a computer animated video and is a part of a series. “1st light” describes a religious vision of individuals resurrecting to heaven. Paul Chan made this exhibition in reference to the 9/11 tragedies. The floor projection shows shadowy silhouettes of bodies and everyday objects falling to the ground and then rising towards the sky. This digital video projection combines a sense of terror as well as a sense of utopia and hope.

A link to the “1st Light” projection by Paul Chan is located below:

http://www02.zkm.de/mediumreligion/index.php?option=com_content&view=article&id=68:paul-chan&catid=34:kuenstlerliste&Itemid=53&lang=en


Wednesday, April 1, 2009

Example of Contemporary New Media Art #5

Example of Contemporary New Media Art #5


My fifth example of contemporary new media art is titled, “Misplaced Reliquary” and is displayed online as internet artwork. It also exists as a physical installation with Gameboy Advance and Handmade Book. It was created by Paul Catanese and was commissioned in 2004 by Rhizome.org. Paul Catanese was trying to examine video gaming and its relation to the actual hunt. He had spent much time out in nature looking for bone fragments, fur and other small pieces that used to belong to small animals. The small animal fragments are shown on the web as well as in the physical installation. These picture files can also be seen using an actual Gameboy Advance. The physical installation includes a Gameboy Advance with a picture of one of the small animal fragments that Paul Catanese found in his journey out into nature. The installation also includes a book with field notes that Mr. Catanese had taken during his journeys out into nature

A link to the “Misplaced Reliquary” by Paul Catanese is located below:

http://www.paulcatanese.com/artwork/misplaced/index.html